Squad

Squad is an online multiplayer first-person shooter recently Kickstarter funded and is being developed by the Squad Development Team. Is is expected to be in pre Alpha stages by early fall but no release date as of yet. It has already been Steam Greenlight approved. Squad will support up to 100 players on a competative map. With teams of sufficient size, players will be able to fill support roles and still leave plenty of players at the front lines.

Teamwork is the heart of this game and will win or lose the battle. From role organization to base building to vehicle mechanics, teamwork amplifies the effectiveness of the tools at your disposal. Supported by intuitive positional VOIP and navigation systems players will be able to maintain situational awareness and seamlessly interact with others. Dedicated chain of command channels and localized voice will be an effective tool for communication and organization.

A wide variety of support vehicles and aircraft will be included. Tanks and close support helicopters will spearhead a team’s assault into enemy lines while transport helicopters and APCs will provide much needed logistics and transportation support. Commanders and squad leaders will be given the ability to shape the battlefield through construction of defensive and offensive fortifications as well as control of battlefield planning and supplemental combined arms assets. Spawn dynamics will be affected by occupation of territories and the level of supplies each objective is receiving.